Ziua Logo
  09:45, luni, 22 iulie 2024
 Cauta:  
  Detalii »

Externe

2006-05-29
Oriana din Italia (...@hotmail.it, IP: 213.140.17...)
2006-05-29 01:39
Rule 66. Bessarabia

66. BESSARABIA / 66.1 RUSSIAN TERRITORIAL DEMANDS / 66.2 BORDER WAR / 66.3 CONQUEST OF BESSARABIA / 66.4 RUSSO-RUMANIAN WAR

66.1 RUSSIAN TERRITORIAL DEMANDS:
66.11 RUSSIAN DEMANDS:
Russia may demand territorial concessions from Rumania during any Russian diplomatic phase, provided the Axis do not control any Rumanian hexes, regardless of the current RGT level.

66.12 RUMANIAN RESPONSE:
Russian demands on Rumania trigger an immediate diplomatic die roll for Rumania, which, along with the normal consequences of the diplomatic result, determines the Rumanian response to the Russian demand for Bessarabia:

A) RUMANIA COLLAPSES:
On a Rumanian diplomatic result of "0" or less, in addition to gaining Bessarabia, Russia gains 5 Rumanian BRPs ("0"), 10 Rumanian BRPs and control of the Rumanian hexes ("-1"), Rumanian association ("-2 ") or Rumanian alliance (" -3 ").

B) RUMANIA MAKES LIMITED CONCESSIONS:
On a Rumanian diplomatic result of "1-2 ", Rumania concedes Bessarabia to Russia, no war breaks out between Russia and Rumania, and Russian units may freely enter Bessarabia.

C) RUMANIA RESISTS:
On a Rumanian diplomatic result of "3-4" or "5-6", Rumania may choose to resist the Russian demands. If it does, a Russo-Rumanian border war breaks out, without the need for a formal Russian declaration of war costing 10 BRPs and without any effect on the USAT level. The German player decides whether Rumania resists.

D) RUMANIA SEEKS GERMAN ASSISTANCE:
On a Rumanian diplomatic result of "7" or greater, a pro-Axis diplomatic result for Rumania is implemented, unless the Axis choose to take a lesser result, Rumania refuses to concede Bessarabia, and a border war between Rumania and Russia breaks out.
On a Rumanian diplomatic result of "8" or greater (hex control, association or alliance), Russia must abandon its demands unless the Axis choose to take a lesser result.

66.13 DEMAND AND RESPONSE MUST BE IMPLEMENTED:
Once Russia makes territorial demands of Rumania, the Rumanian response must be determined by a diplomatic die roll for Rumania and implemented accordingly. Russia may not withdraw its demands until the Rumanian response has been determined.

66.14 BESSARABIA: Bessarabia consists of the five Rumanian hexes east of the eastern front boundary line and is worth five BRPs.

66.2 BORDER WAR:
66.21 RUMANIAN DEPLOYMENT:
If Russia engages in a border war with Rumania for Bessarabia, all eight Rumanian ground units must deploy in Bessarabia and one 2 -3 Rumanian infantry unit must deploy in each of Cernauti and Kishinev.

66.22 RESTRICTIONS ON RUSSIAN UNITS:
During a border war, Russian units are subject to the following restrictions:
A) Russian units may enter Bessarabia, but not Rumania proper.
B) Russian ZoCs do not extend into Rumania proper.
C) The Rumanian air factor may not be counteraired unless it is based in Bessarabia.

66.23 FIGHTING A BORDER WAR: Rumanian units may attrition and/or conduct offensive operations at no BRP cost during a border war.

66.24 ENDING A BORDER WAR: A border war between Russia and Rumania ends when either side renounces its claim to Bessarabia at the start of its player turn or when Russia controls all of Bessarabia at the end of a Rumanian combat phase.

66.25 RENOUNCING A CLAIM TO BESSARABIA:
Either Russia or Rumania may renounce its claim to Bessarabia only at the start of its player turn (EXCEPTION: 66.28).
After Russia has completed its player turn following its demand for Bessarabia, Rumania may either renounce its claim to Bessarabia at the start of its turn or continue fighting, taking an independent player turn at the same time as the Axis. This procedure is repeated for the duration of the border war, with each country announcing its decision to continue or to yield at the start of its turn.
If Rumania does not have any units in Bessarabia at the end of its movement phase, it is considered to have renounced its claim to Bessarabia, the border war ends, and no Rumanian offensive or attrition combat takes place in that turn.

66.26 EFFECT OF RENUNCIATION: If either side renounces its claim to Bessarabia, it may not conduct any attacks against enemy units during that turn and any of its units which remain in Bessarabia at the end of its player turn are eliminated. If Russia renounces its claim to Bessarabia, it may later renew its claim and make a second demand and possibly fight a second border war.

66.27 RECONSTRUCTION OF RUMANIAN UNITS:
Once a border war with Russia breaks out, Rumania may rebuild one infantry unit each turn. This process continues each turn, even if the border war has ended, and all Rumanian units remain on the board and are controlled by the German player. (EXCEPTION: If the Axis declare war on Rumania after a border war, the British player redeploys the Rumanian units which are on the board).

66.28 EFFECT OF GERMAN CONTROL OF RUMANIA DURING A BORDER WAR: If Rumania and Russia are fighting a border war and Germany gains control of Rumania diplomatically (a diplomatic result of "8" or greater for Rumania), and if neither side immediately renounces its claim to Bessarabia, then the provisions of 85.341 apply. Germany either must declare war on Russia to preserve the diplomatic result or pick a lesser result.

66.3 CONQUEST OF BESSARABIA:
66.31 CONQUEST: Bessarabia is conquered when all five Bessarabian hexes are controlled by the conquering major power.

66.32 BESSARABIA AS PART OF RUMANIA: If Russia conquers Bessarabia, the eastern front boundary line becomes the new Rumanian frontier and the remainder of Rumania is worth 10 BRPs.
Should the Axis later reconquer Bessarabia, it is reincorporated into Rumania and Rumania is restored to its full value of 15 BRPs if Rumania is associated with or allied to the Axis.

If Rumania is neutral when Bessarabia is reconquered by the Axis, Bessarabia is treated as an Axis conquest worth five BRPs until Rumania associates or allies with the Axis. If Russia later conquers the rest of Rumania, Rumania and Bessarabia remain separate until a later Axis reconquest of both.
If Bessarabia is unconquered by Russia when Germany and Russia go to war, it remains part of Rumania permanently and it may not be entered by Russia without a separate declaration of war against Rumania unless Rumania comes under Axis control.

66.4 RUSSO-RUMANIAN WAR:
66.41 RUSSIAN ATTACK ON RUMANIA PROPER: Russia may only attack Rumania proper if allowed to do so by the RGT level. An attack on Rumania proper requires a declaration of war costing 10 BRPs. If Russia attacks Rumania before it has occupied Bessarabia, Rumanian units may set up in Bessarabia.

66.42 Rumania does not automatically associate with Germany unless Russia declares war on Rumania proper.

http://www.aworldatwar.com/eRules/66.HTM


« Rezultatele cautarii

     « Comentariu anterior     Comentariu urmator >     Ultimul comentariu »

     « Toate comentariile



Pentru a putea posta un comentariu trebuie sa va autentificati.


Cauta comentariul care contine:   in   
 Top afisari / comentarii 
Valid HTML 4.01 Transitional  Valid CSS!  This website is ACAP-enabled   
ISSN 1583-8021, © 1998-2024 ziua "ziua srl", toate drepturile rezervate. Procesare 0.00669 sec.